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SCAS Basic Manual - Content Creation - Part 2 -
Preparation Content Creation - Part 1 Content Creation - Part 2
What is SCAS?
Resources
Content Creation
Start SCAS
Image Registration
Set the background color
Create a Block
Hello World!(Adding text)
Adding movement #1
Make the World Turn
Adding movement #2
Make the Spaceship Fly
Import Audio Data
Final Step
Render a SMAF file
Make the World Turn
In this section we will make the globe rotate while moving from the left to the center of the screen.
The rotation will be created using four, blinking images.

1. Add the images.
Right click in the Block Edit Window and select [New] → [Image]



2. Set the initial position of the image.
Set the initial position of the image. To hide the image off the left border of the screen, enter a negative number.
The Start Display time is offset to take into consideration the timing of the blink.



Set the coordinates of each image according to the table shown below.

Display Time
Life Time
X axis
Y axis
earth01
0
15000
-88
10
earth02
1000
14000
-68
10
earth03
2000
13000
-48
10
earth04
3000
12000
-28
10

3. Set the Move Sequence



Set each image according to the table shown below.

X axis
Y axis
Move Time
earth01
16
10
5000
earth02
16
10
4000
earth03
16
10
3000
earth04
16
10
2000

4. Set the Blink
To create the illusion of rotation, make each graphic blink in turns.



Set each of the images according to the table shown below.

Display time
Non display time
earth01
1000
3000
earth02
1000
3000
earth03
1000
3000
earth04
1000
3000

Check that the settings are correct and that the globe rotates by playing the image in the Emulator

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Make the Spaceship Fly
Next we will add a flying spaceship.

1. Add the Images.
First we will create an Image Event that uses two images of the space shuttle.



Transparent color
Display time
Non display time
SP01
RGB(0:0:255)
6000
1500
SP02
RGB(0:0:255)
7500
3000

2. Set the initial position.
In the Layout Window of the Block Edit Window, drag the space shuttle image from the lower left to the upper right edge.



X axis
Y axis
SP01
116(Reference value)
-31(Reference value)
Reference value
SP02
-57(Reference value)
56(Reference value))
Reference value

3. Set the Move Sequence
Add the Move Sequence to make the space shuttle fly. You add this sequence by dragging the mouse.











Move time
X axis
Y axis
SP01
1500
116(Reference value)
-31(Reference value)
SP02
3000
-57(Reference value)
56(Reference value)

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Import Audio Data
Next, you will import the audio data.







Move time
X axis
Y axis
SP01
1500
116(Reference value)
-31(Reference value)
SP02
3000
-57(Reference value)
56(Reference value)

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Final Step
Finally, you will make the stars appear to twinkle by making the rectangle blink.
Right click in the Block Edit Window and select "New" → "Rectangle".





Width
Height
Display time
Life time
X axis
Y axis
Blink
Rectangle
1
1
Set as appropriate
Set as appropriate
Set as appropriate
Set as appropriate
Set as appropriate


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Render a SMAF file
Next you will render a SMAF file(.mmf). From the [File] menu, select [SMAF File..].



The SMAF can be played on your mobile phone. Send the SMAF file(.mmf) to your mobile phone either by e-mail or using the communications cable and check that the SMAF file(.mmf) plays properly.

About Playing the Downloaded File

This is the end of the SCAS Basic Content Creation Manual. We hope that you now have an understanding of the basic SCAS operations.

There are many other SCAS features that are not described here. You can learn about these features by reading the help information associated with each tool as you use them.
Now you can use SCAS to create amazing SMAF content.

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 Return to Content Creation Part 1

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Copyright(c) 2014 Yamaha Corporation. All rights reserved.






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