At this point, the focus of attention moves to ATS-MA7-SMAF. Firstly, the .MID file is imported, and I save the Content File (or Project File). There are now 5 processes that can be done, using the ATS-MA7-SMAF, before exporting the final SMAF file:
- select and add DSP effects
- add 3D paths
- add HV
- add audio
- do a final mix
In addition to these tasks that are specific to the ATS-MA7-SMAF, I usually find that my songs need a bit of polishing at the MIDI level. Using the "Send assigned Voice Message" when you right-click on the Title row (voice tab on the contents page) makes it easy to move back and forth between monitoring from your sequencer and the ATS-MA7-SMAF. The one important point to remember is that any changes to the MIDI file must be saved, and the file re-imported into the MA software using the "Replace SMF" command. When prompted, make sure that ALL the current content file settings are retained.
The MA specific editing tasks:
Although it is possible to change DSP settings during the course of a song, I have not used this particular feature in the example file given with this article. In this case, the DSP effects from the Library that are pasted into the top positions of the effects tab in the Content window are the default effects for the duration of the song.
I find that setting the DSP effects first is important because when I go back to the sequencer to make improvements or changes to the MIDI music data, I can hear the effects. Effect data can also be monitored at the MIDI development stage by sending DSP data directly from the Library, but my preferred method is to get the MA contents fully set up and work the DSP from there.
The next step for me is to establish and place the 3D paths. When I begin creating the MIDI data, I have a track(s) in mind that will be my target for 3D spatialization, and now is the time to put this in place. Spatialization is sometimes a subtle effect and for this reason, I make sure that all other tracks other than the target track are muted. The best tracks for spatialization contain plenty of high frequencies, so in this example case, I chose a percussive track and pasted a circular path. The data for the path is about 8 bars long, so I pasted it three times so that the movement lasted for the duration of the tune (its about 20 bars long).
Just in case, I make sure that all data points are set to one ID#:
The next step is to make sure that the correct track is allocated to the 3D path. This is done by selecting "Edit 3D Patch" on the top of the Track View to bring up the following window:
Now that the 3D is taken care of, I can monitor all the tracks again and concentrate on adding any extra HV and audio stream data to the song. The first action is to copy HV script data and Audio data from the library to their appropriate positions in the contents window.
For HV, I selected the phrase "Good Morning" from the library and pasted it into the contents window.
Once it is pasted into the contents window (under the HV scripts tab) it can be entered into a Normal track but first you must enable a track for HV using a checkbox in the track status tab. When that is done, right click on the main window anywhere on the HV enabled track row. A note is inserted which will play the HV script. The start point of the note can be adjusted so that it is placed correctly in the tune.
Exactly the same procedure is used to insert audio data, with the exception that a Normal track does not have to be specially enabled you paste directly into an audio track.
With everything in place, and after a final check of the MIDI note data in the sequencer and re-importing the file with any fresh edits, the track is ready for mixing. I find it useful to mix in the MA-7 software as tones are altered slightly by 3D spatialization. After doing the final mix, (in my case, I always mix on a cell-phone speaker system) the file is ready to be exported as a SMAF file.
One final job I check to make sure that any new voices created or tweaks that I might have made in the contents window are copied back to the library for future use.
A summary of my method then, is as follows:
- Open Basic library/project
- Open Sequencer template
- Start MIDI file
- Import MIDI file to ATS-MA7-SMAF to create new contents file
- Iterate between sequencer and ATS-MA7-SMAF to polish MIDI data and apply DSP effects
- Tweak voices in contents file (being sure to save good ones back into the basic library
- Focus on ATS-MA7-SMAF
- Spatialize target tracks
- Add HV by moving scripts from library to contents
- Add Audio in the same way
- Final iteration of MIDI note and event data
- Re-import being careful to retain all content/MA information
- Do final Mix in ATS-MA7-SMAF
And here are the example files for download. Feel free to use any of the voice banks or other data that you find useful.